* Add message about int8 support
* Add suggestions from review
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
---------
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
* SimpleChat:DU:BringIn local helper js modules using importmap
Use it to bring in a simple trim garbage at end logic, which is
used to trim received response.
Also given that importmap assumes esm / standard js modules, so
also global variables arent implicitly available outside the
modules. So add it has a member of document for now
* SimpleChat:DU: Add trim garbage at end in loop helper
* SimpleChat:DU:TrimGarbage if unable try skip char and retry
* SimpleChat:DU: Try trim using histogram based info
TODO: May have to add max number of uniq chars in histogram at
end of learning phase.
* SimpleChat:DU: Switch trim garbage hist based to maxUniq simple
Instead of blindly building histogram for specified substring
length, and then checking if any new char within specified min
garbage length limit, NOW exit learn state when specified maxUniq
chars are found. Inturn there should be no new chars with in
the specified min garbage length required limit.
TODO: Need to track char classes like alphabets, numerals and
special/other chars.
* SimpleChat:DU: Bring in maxType to the mix along with maxUniq
Allow for more uniq chars, but then ensure that a given type of
char ie numerals or alphabets or other types dont cross the
specified maxType limit. This allows intermixed text garbage
to be identified and trimmed.
* SimpleChat:DU: Cleanup debug log messages
* SimpleChat:UI: Move html ui base helpers into its own module
* SimpleChat:DU:Avoid setting frequence/Presence penalty
Some models like llama3 found to try to be over intelligent by
repeating garbage still, but by tweaking the garbage a bit so that
it is not exactly same. So avoid setting these penalties and let
the model's default behaviour work out, as is.
Also the simple minded histogram based garbage trimming from end,
works to an extent, when the garbage is more predictable and
repeatative.
* SimpleChat:UI: Add and use a para-create-append helper
Also update the config params dump to indicate that now one needs
to use document to get hold of gMe global object, this is bcas of
moving to module type js.
Also add ui.mjs to importmap
* SimpleChat:UI: Helper to create bool button and use it wrt settings
* SimpleChat:UI: Add Select helper and use it wrt ChatHistoryInCtxt
* SimpleChat:UI:Select: dict-name-value, value wrt default, change
Take a dict/object of name-value pairs instead of just names.
Inturn specify the actual value wrt default, rather than the
string representing that value.
Trap the needed change event rather than click wrt select.
* SimpleChat:UI: Add Div wrapped label+element helpers
Move settings related elements to use the new div wrapped ones.
* SimpleChat:UI:Add settings button and bring in settings ui
* SimpleChat:UI:Settings make boolean button text show meaning
* SimpleChat: Update a bit wrt readme and notes in du
* SimpleChat: GarbageTrim enable/disable, show trimmed part ifany
* SimpleChat: highlight trim, garbage trimming bitmore aggressive
Make it easy for end user to identified the trimmed text.
Make garbage trimming logic, consider a longer repeat garbage
substring.
* SimpleChat: Cleanup a bit wrt Api end point related flow
Consolidate many of the Api end point related basic meta data into
ApiEP class.
Remove the hardcoded ApiEP/Mode settings from html+js, instead use
the generic select helper logic, inturn in the settings block.
Move helper to generate the appropriate request json string based
on ApiEP into SimpleChat class itself.
* SimpleChat:Move extracting assistant response to SimpleChat class
so also the trimming of garbage.
* SimpleChat:DU: Bring in both trim garbage logics to try trim
* SimpleChat: Cleanup readme a bit, add one more chathistory length
* SimpleChat:Stream:Initial handshake skeleton
Parse the got stream responses and try extract the data from it.
It allows for a part read to get a single data line or multiple
data line. Inturn extract the json body and inturn the delta
content/message in it.
* SimpleChat: Move handling oneshot mode server response
Move handling of the oneshot mode server response into SimpleChat.
Also add plumbing for moving multipart server response into same.
* SimpleChat: Move multi part server response handling in
* SimpleChat: Add MultiPart Response handling, common trimming
Add logic to call into multipart/stream server response handling.
Move trimming of garbage at the end into the common handle_response
helper.
Add new global flag to control between oneshot and multipart/stream
mode of fetching response. Allow same to be controlled by user.
If in multipart/stream mode, send the stream flag to the server.
* SimpleChat: show streamed generative text as it becomes available
Now that the extracting of streamed generated text is implemented,
add logic to show the same on the screen.
* SimpleChat:DU: Add NewLines helper class
To work with an array of new lines. Allow adding, appending,
shifting, ...
* SimpleChat:DU: Make NewLines shift more robust and flexible
* SimpleChat:HandleResponseMultiPart using NewLines helper
Make handle_response_multipart logic better and cleaner. Now it
allows for working with the situation, where the delta data line
got from server in stream mode, could be split up when recving,
but still the logic will handle it appropriately.
ALERT: Rather except (for now) for last data line wrt a request's
response.
* SimpleChat: Disable console debug by default by making it dummy
Parallely save a reference to the original func.
* SimpleChat:MultiPart/Stream flow cleanup
Dont try utf8-decode and newlines-add_append if no data to work on.
If there is no more data to get (ie done is set), then let NewLines
instance return line without newline at end, So that we dont miss
out on any last-data-line without newline kind of scenario.
Pass stream flag wrt utf-8 decode, so that if any multi-byte char
is only partly present in the passed buffer, it can be accounted
for along with subsequent buffer. At sametime, bcas of utf-8's
characteristics there shouldnt be any unaccounted bytes at end,
for valid block of utf8 data split across chunks, so not bothering
calling with stream set to false at end. LATER: Look at TextDecoder's
implementation, for any over intelligence, it may be doing..
If needed, one can use done flag to account wrt both cases.
* SimpleChat: Move baseUrl to Me and inturn gMe
This should allow easy updating of the base url at runtime by the
end user.
* SimpleChat:UI: Add input element helper
* SimpleChat: Add support for changing the base url
This ensures that if the user is running the server with a
different port or wants to try connect to server on a different
machine, then this can be used.
* SimpleChat: Move request headers into Me and gMe
Inturn allow Authorization to be sent, if not empty.
* SimpleChat: Rather need to use append to insert headers
* SimpleChat: Allow Authorization header to be set by end user
* SimpleChat:UI+: Return div and element wrt creatediv helpers
use it to set placeholder wrt Authorization header.
Also fix copy-paste oversight.
* SimpleChat: readme wrt authorization, maybe minimal openai testing
* SimpleChat: model request field for openai/equivalent compat
May help testing with openai/equivalent web services, if they
require this field.
* SimpleChat: readme stream-utf-8 trim-english deps, exception2error
* Readme: Add a entry for simplechat in the http server section
* SimpleChat:WIP:Collate internally, Stream mode Trap exceptions
This can help ensure that data fetched till that point, can be
made use of, rather than losing it.
On some platforms, the time taken wrt generating a long response,
may lead to the network connection being broken when it enters
some user-no-interaction related power saving mode.
* SimpleChat:theResp-origMsg: Undo a prev change to fix non trim
When the response handling was moved into SimpleChat, I had changed
a flow bit unnecessarily and carelessly, which resulted in the non
trim flow, missing out on retaining the ai assistant response.
This has been fixed now.
* SimpleChat: Save message internally in handle_response itself
This ensures that throwing the caught exception again for higher
up logic, doesnt lose the response collated till that time.
Go through theResp.assistant in catch block, just to keep simple
consistency wrt backtracing just in case.
Update the readme file.
* SimpleChat:Cleanup: Add spacing wrt shown req-options
* SimpleChat:UI: CreateDiv Divs map to GridX2 class
This allows the settings ui to be cleaner structured.
* SimpleChat: Show Non SettingsUI config field by default
* SimpleChat: Allow for multiline system prompt
Convert SystemPrompt into a textarea with 2 rows. Reduce
user-input-textarea to 2 rows from 3, so that overall
vertical space usage remains same.
Shorten usage messages a bit, cleanup to sync with settings ui.
* SimpleChat: Add basic skeleton for saving and loading chat
Inturn when ever a chat message (system/user/model) is added,
the chat will be saved into browser's localStorage.
* SimpleChat:ODS: Add a prefix to chatid wrt ondiskstorage key
* SimpleChat:ODS:WIP:TMP: Add UI to load previously saved chat
This is a temporary flow
* SimpleChat:ODS:Move restore/load saved chat btn setup to Me
This also allows being able to set the common system prompt
ui element to loaded chat's system prompt.
* SimpleChat:Readme updated wrt save and restore chat session info
* SimpleChat:Show chat session restore button, only if saved session
* SimpleChat: AutoCreate ChatRequestOptions settings to an extent
* SimpleChat: Update main README wrt usage with server
Supercedes #4024 and #4813.
CMake's native HIP support has become the
recommended way to add HIP code into a project (see
[here](https://rocm.docs.amd.com/en/docs-6.0.0/conceptual/cmake-packages.html#using-hip-in-cmake)).
This PR makes the following changes:
1. The environment variable `HIPCXX` or CMake option
`CMAKE_HIP_COMPILER` should be used to specify the HIP
compiler. Notably this shouldn't be `hipcc`, but ROCm's clang,
which usually resides in `$ROCM_PATH/llvm/bin/clang`. Previously
this was control by `CMAKE_C_COMPILER` and `CMAKE_CXX_COMPILER`.
Note that since native CMake HIP support is not yet available on
Windows, on Windows we fall back to the old behavior.
2. CMake option `CMAKE_HIP_ARCHITECTURES` is used to control the
GPU architectures to build for. Previously this was controled by
`GPU_TARGETS`.
3. Updated the Nix recipe to account for these new changes.
4. The GPU targets to build against in the Nix recipe is now
consistent with the supported GPU targets in nixpkgs.
5. Added CI checks for HIP on both Linux and Windows. On Linux, we test
both the new and old behavior.
The most important part about this PR is the separation of the
HIP compiler and the C/C++ compiler. This allows users to choose
a different C/C++ compiler if desired, compared to the current
situation where when building for ROCm support, everything must be
compiled with ROCm's clang.
~~Makefile is unchanged. Please let me know if we want to be
consistent on variables' naming because Makefile still uses
`GPU_TARGETS` to control architectures to build for, but I feel
like setting `CMAKE_HIP_ARCHITECTURES` is a bit awkward when you're
calling `make`.~~ Makefile used `GPU_TARGETS` but the README says
to use `AMDGPU_TARGETS`. For consistency with CMake, all usage of
`GPU_TARGETS` in Makefile has been updated to `AMDGPU_TARGETS`.
Thanks to the suggestion of @jin-eld, to maintain backwards
compatibility (and not break too many downstream users' builds), if
`CMAKE_CXX_COMPILER` ends with `hipcc`, then we still compile using
the original behavior and emit a warning that recommends switching
to the new HIP support. Similarly, if `AMDGPU_TARGETS` is set but
`CMAKE_HIP_ARCHITECTURES` is not, then we forward `AMDGPU_TARGETS`
to `CMAKE_HIP_ARCHITECTURES` to ease the transition to the new
HIP support.
Signed-off-by: Gavin Zhao <git@gzgz.dev>
* Revert "Revert "llava : add support for moondream vision language model (#6899)""
This reverts commit 9da243b36a.
* Fix num_positions and embeddings initialization