mirror of
https://github.com/ggerganov/llama.cpp.git
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81 lines
2.3 KiB
Plaintext
81 lines
2.3 KiB
Plaintext
/**
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* Copyright (c) 2023 Nomic, Inc. All rights reserved.
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*
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* This software is licensed under the terms of the Software for Open Models License (SOM),
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* version 1.0, as detailed in the LICENSE_SOM.txt file. A copy of this license should accompany
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* this software. Except as expressly granted in the SOM license, all rights are reserved by Nomic, Inc.
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*/
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#version 450
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#include "common.comp"
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layout(local_size_x = 8, local_size_y = 8) in;
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layout (binding = 0) readonly buffer tensorInA { uint8_t inA[]; };
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layout (binding = 1) readonly buffer tensorInB { float inB[]; };
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layout (binding = 2) writeonly buffer tensorOut { float out_[]; };
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layout (push_constant) uniform parameter {
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uint inAOff;
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uint inBOff;
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uint outOff;
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int ne00;
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int ne10;
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int ne0;
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} pcs;
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shared float sum[64];
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void main() {
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const uint nb = uint(pcs.ne00/QK4_0);
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const uint r0 = gl_WorkGroupID.x;
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const uint r1 = gl_WorkGroupID.y;
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const uint x = r0*nb; // Based from inA without base offset
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const uint y = r1*uint(pcs.ne10) + pcs.inBOff; // Based from inB
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const uint nth = gl_WorkGroupSize.x*gl_WorkGroupSize.y;
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const uint ith = gl_WorkGroupSize.y*gl_LocalInvocationID.x + gl_LocalInvocationID.y;
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const uint ix = gl_LocalInvocationID.y/4; // 0 or 1
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const uint iy = gl_LocalInvocationID.y - 4*ix; // 0...3
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const uint first = 4 * iy;
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float sumf = 0.0;
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for (uint i = 2*gl_LocalInvocationID.x + ix; i < nb; i += 2*gl_WorkGroupSize.x) {
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const uint index = (x+i)*sizeof_block_q4_0+pcs.inAOff;
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const float d = float(u8BufToFloat16(inA, index));
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const uint xl = first; // Based from bl->qs
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const uint yl = y + i * QK4_0 + first; // Based from inB
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vec2 acc = vec2(0.0, 0.0);
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for (int j = 0; j < 4; ++j) {
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const uint8_t b = inA[index+2+xl+j];
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acc.x += inB[yl+j] * (b & 0xF) + inB[yl+j+16] * (b >> 4);
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acc.y += inB[yl+j] + inB[yl+j+16];
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}
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sumf += d * (acc.x - 8.*acc.y);
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}
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sum[ith] = sumf;
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//
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// Accumulate the sum from all threads in the threadgroup
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//
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barrier();
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if (ith == 0) {
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float sumTotal = 0.0;
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for (uint i = 0; i < nth; ++i) {
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sumTotal += sum[i];
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}
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out_[r1*uint(pcs.ne0) + r0 + pcs.outOff] = sumTotal;
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}
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}
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