mirror of
https://github.com/ggerganov/llama.cpp.git
synced 2024-12-27 03:44:35 +00:00
3791ad2193
* SimpleChat: Allow for chat req bool options to be user controlled * SimpleChat: Allow user to control cache_prompt flag in request * SimpleChat: Add sample GUI images to readme file Show the chat screen and the settings screen * SimpleChat:Readme: Add quickstart block, title to image, cleanup * SimpleChat: RePosition contents of the Info and Settings UI Make it more logically structured and flow through. * SimpleChat: Rename to apiRequestOptions from chatRequestOptions So that it is not wrongly assumed that these request options are used only for chat/completions endpoint. Rather these are used for both the end points, so rename to match semantic better. * SimpleChat: Update image included with readme wrt settings ui * SimpleChat:ReadMe: Switch to webp screen image to reduce size
287 lines
14 KiB
Markdown
287 lines
14 KiB
Markdown
|
|
# SimpleChat
|
|
|
|
by Humans for All.
|
|
|
|
## quickstart
|
|
|
|
To run from the build dir
|
|
|
|
bin/llama-server -m path/model.gguf --path ../examples/server/public_simplechat
|
|
|
|
Continue reading for the details.
|
|
|
|
## overview
|
|
|
|
This simple web frontend, allows triggering/testing the server's /completions or /chat/completions endpoints
|
|
in a simple way with minimal code from a common code base. Inturn additionally it tries to allow single or
|
|
multiple independent back and forth chatting to an extent, with the ai llm model at a basic level, with their
|
|
own system prompts.
|
|
|
|
This allows seeing the generated text / ai-model response in oneshot at the end, after it is fully generated,
|
|
or potentially as it is being generated, in a streamed manner from the server/ai-model.
|
|
|
|
![Chat and Settings screens](./simplechat_screens.webp "Chat and Settings screens")
|
|
|
|
Auto saves the chat session locally as and when the chat is progressing and inturn at a later time when you
|
|
open SimpleChat, option is provided to restore the old chat session, if a matching one exists.
|
|
|
|
The UI follows a responsive web design so that the layout can adapt to available display space in a usable
|
|
enough manner, in general.
|
|
|
|
Allows developer/end-user to control some of the behaviour by updating gMe members from browser's devel-tool
|
|
console. Parallely some of the directly useful to end-user settings can also be changed using the provided
|
|
settings ui.
|
|
|
|
NOTE: Current web service api doesnt expose the model context length directly, so client logic doesnt provide
|
|
any adaptive culling of old messages nor of replacing them with summary of their content etal. However there
|
|
is a optional sliding window based chat logic, which provides a simple minded culling of old messages from
|
|
the chat history before sending to the ai model.
|
|
|
|
NOTE: Wrt options sent with the request, it mainly sets temperature, max_tokens and optionaly stream for now.
|
|
However if someone wants they can update the js file or equivalent member in gMe as needed.
|
|
|
|
NOTE: One may be able to use this to chat with openai api web-service /chat/completions endpoint, in a very
|
|
limited / minimal way. One will need to set model, openai url and authorization bearer key in settings ui.
|
|
|
|
|
|
## usage
|
|
|
|
One could run this web frontend directly using server itself or if anyone is thinking of adding a built in web
|
|
frontend to configure the server over http(s) or so, then run this web frontend using something like python's
|
|
http module.
|
|
|
|
### running using examples/server
|
|
|
|
./llama-server -m path/model.gguf --path examples/server/public_simplechat [--port PORT]
|
|
|
|
### running using python3's server module
|
|
|
|
first run examples/server
|
|
* ./llama-server -m path/model.gguf
|
|
|
|
next run this web front end in examples/server/public_simplechat
|
|
* cd ../examples/server/public_simplechat
|
|
* python3 -m http.server PORT
|
|
|
|
### using the front end
|
|
|
|
Open this simple web front end from your local browser
|
|
|
|
* http://127.0.0.1:PORT/index.html
|
|
|
|
Once inside
|
|
|
|
* If you want to, you can change many of the default global settings
|
|
* the base url (ie ip addr / domain name, port)
|
|
* chat (default) vs completion mode
|
|
* try trim garbage in response or not
|
|
* amount of chat history in the context sent to server/ai-model
|
|
* oneshot or streamed mode.
|
|
|
|
* In completion mode
|
|
* one normally doesnt use a system prompt in completion mode.
|
|
* logic by default doesnt insert any role specific "ROLE: " prefix wrt each role's message.
|
|
If the model requires any prefix wrt user role messages, then the end user has to
|
|
explicitly add the needed prefix, when they enter their chat message.
|
|
Similarly if the model requires any prefix to trigger assistant/ai-model response,
|
|
then the end user needs to enter the same.
|
|
This keeps the logic simple, while still giving flexibility to the end user to
|
|
manage any templating/tagging requirement wrt their messages to the model.
|
|
* the logic doesnt insert newline at the begining and end wrt the prompt message generated.
|
|
However if the chat being sent to /completions end point has more than one role's message,
|
|
then insert newline when moving from one role's message to the next role's message, so
|
|
that it can be clearly identified/distinguished.
|
|
* given that /completions endpoint normally doesnt add additional chat-templating of its
|
|
own, the above ensures that end user can create a custom single/multi message combo with
|
|
any tags/special-tokens related chat templating to test out model handshake. Or enduser
|
|
can use it just for normal completion related/based query.
|
|
|
|
* If you want to provide a system prompt, then ideally enter it first, before entering any user query.
|
|
Normally Completion mode doesnt need system prompt, while Chat mode can generate better/interesting
|
|
responses with a suitable system prompt.
|
|
* if chat.add_system_begin is used
|
|
* you cant change the system prompt, after it is has been submitted once along with user query.
|
|
* you cant set a system prompt, after you have submitted any user query
|
|
* if chat.add_system_anytime is used
|
|
* one can change the system prompt any time during chat, by changing the contents of system prompt.
|
|
* inturn the updated/changed system prompt will be inserted into the chat session.
|
|
* this allows for the subsequent user chatting to be driven by the new system prompt set above.
|
|
|
|
* Enter your query and either press enter or click on the submit button.
|
|
If you want to insert enter (\n) as part of your chat/query to ai model, use shift+enter.
|
|
|
|
* Wait for the logic to communicate with the server and get the response.
|
|
* the user is not allowed to enter any fresh query during this time.
|
|
* the user input box will be disabled and a working message will be shown in it.
|
|
* if trim garbage is enabled, the logic will try to trim repeating text kind of garbage to some extent.
|
|
|
|
* just refresh the page, to reset wrt the chat history and or system prompt and start afresh.
|
|
|
|
* Using NewChat one can start independent chat sessions.
|
|
* two independent chat sessions are setup by default.
|
|
|
|
* When you want to print, switching ChatHistoryInCtxt to Full and clicking on the chat session button of
|
|
interest, will display the full chat history till then wrt same, if you want full history for printing.
|
|
|
|
|
|
## Devel note
|
|
|
|
### Reason behind this
|
|
|
|
The idea is to be easy enough to use for basic purposes, while also being simple and easily discernable
|
|
by developers who may not be from web frontend background (so inturn may not be familiar with template /
|
|
end-use-specific-language-extensions driven flows) so that they can use it to explore/experiment things.
|
|
|
|
And given that the idea is also to help explore/experiment for developers, some flexibility is provided
|
|
to change behaviour easily using the devel-tools/console or provided minimal settings ui (wrt few aspects).
|
|
Skeletal logic has been implemented to explore some of the end points and ideas/implications around them.
|
|
|
|
|
|
### General
|
|
|
|
Me/gMe consolidates the settings which control the behaviour into one object.
|
|
One can see the current settings, as well as change/update them using browsers devel-tool/console.
|
|
It is attached to the document object. Some of these can also be updated using the Settings UI.
|
|
|
|
baseURL - the domain-name/ip-address and inturn the port to send the request.
|
|
|
|
bStream - control between oneshot-at-end and live-stream-as-its-generated collating and showing
|
|
of the generated response.
|
|
|
|
the logic assumes that the text sent from the server follows utf-8 encoding.
|
|
|
|
in streaming mode - if there is any exception, the logic traps the same and tries to ensure
|
|
that text generated till then is not lost.
|
|
|
|
if a very long text is being generated, which leads to no user interaction for sometime and
|
|
inturn the machine goes into power saving mode or so, the platform may stop network connection,
|
|
leading to exception.
|
|
|
|
apiEP - select between /completions and /chat/completions endpoint provided by the server/ai-model.
|
|
|
|
bCompletionFreshChatAlways - whether Completion mode collates complete/sliding-window history when
|
|
communicating with the server or only sends the latest user query/message.
|
|
|
|
bCompletionInsertStandardRolePrefix - whether Completion mode inserts role related prefix wrt the
|
|
messages that get inserted into prompt field wrt /Completion endpoint.
|
|
|
|
bTrimGarbage - whether garbage repeatation at the end of the generated ai response, should be
|
|
trimmed or left as is. If enabled, it will be trimmed so that it wont be sent back as part of
|
|
subsequent chat history. At the same time the actual trimmed text is shown to the user, once
|
|
when it was generated, so user can check if any useful info/data was there in the response.
|
|
|
|
One may be able to request the ai-model to continue (wrt the last response) (if chat-history
|
|
is enabled as part of the chat-history-in-context setting), and chances are the ai-model will
|
|
continue starting from the trimmed part, thus allows long response to be recovered/continued
|
|
indirectly, in many cases.
|
|
|
|
The histogram/freq based trimming logic is currently tuned for english language wrt its
|
|
is-it-a-alpabetic|numeral-char regex match logic.
|
|
|
|
apiRequestOptions - maintains the list of options/fields to send along with api request,
|
|
irrespective of whether /chat/completions or /completions endpoint.
|
|
|
|
If you want to add additional options/fields to send to the server/ai-model, and or
|
|
modify the existing options value or remove them, for now you can update this global var
|
|
using browser's development-tools/console.
|
|
|
|
For string, numeric and boolean fields in apiRequestOptions, including even those added by a
|
|
user at runtime by directly modifying gMe.apiRequestOptions, setting ui entries will be auto
|
|
created.
|
|
|
|
cache_prompt option supported by example/server is allowed to be controlled by user, so that
|
|
any caching supported wrt system-prompt and chat history, if usable can get used. When chat
|
|
history sliding window is enabled, cache_prompt logic may or may not kick in at the backend
|
|
wrt same, based on aspects related to model, positional encoding, attention mechanism etal.
|
|
However system prompt should ideally get the benefit of caching.
|
|
|
|
headers - maintains the list of http headers sent when request is made to the server. By default
|
|
Content-Type is set to application/json. Additionally Authorization entry is provided, which can
|
|
be set if needed using the settings ui.
|
|
|
|
iRecentUserMsgCnt - a simple minded SlidingWindow to limit context window load at Ai Model end.
|
|
This is disabled by default. However if enabled, then in addition to latest system message, only
|
|
the last/latest iRecentUserMsgCnt user messages after the latest system prompt and its responses
|
|
from the ai model will be sent to the ai-model, when querying for a new response. IE if enabled,
|
|
only user messages after the latest system message/prompt will be considered.
|
|
|
|
This specified sliding window user message count also includes the latest user query.
|
|
<0 : Send entire chat history to server
|
|
0 : Send only the system message if any to the server
|
|
>0 : Send the latest chat history from the latest system prompt, limited to specified cnt.
|
|
|
|
|
|
By using gMe's iRecentUserMsgCnt and apiRequestOptions.max_tokens/n_predict one can try to control
|
|
the implications of loading of the ai-model's context window by chat history, wrt chat response to
|
|
some extent in a simple crude way. You may also want to control the context size enabled when the
|
|
server loads ai-model, on the server end.
|
|
|
|
|
|
Sometimes the browser may be stuborn with caching of the file, so your updates to html/css/js
|
|
may not be visible. Also remember that just refreshing/reloading page in browser or for that
|
|
matter clearing site data, dont directly override site caching in all cases. Worst case you may
|
|
have to change port. Or in dev tools of browser, you may be able to disable caching fully.
|
|
|
|
|
|
Currently the server to communicate with is maintained globally and not as part of a specific
|
|
chat session. So if one changes the server ip/url in setting, then all chat sessions will auto
|
|
switch to this new server, when you try using those sessions.
|
|
|
|
|
|
By switching between chat.add_system_begin/anytime, one can control whether one can change
|
|
the system prompt, anytime during the conversation or only at the beginning.
|
|
|
|
|
|
### Default setup
|
|
|
|
By default things are setup to try and make the user experience a bit better, if possible.
|
|
However a developer when testing the server of ai-model may want to change these value.
|
|
|
|
Using iRecentUserMsgCnt reduce chat history context sent to the server/ai-model to be
|
|
just the system-prompt, prev-user-request-and-ai-response and cur-user-request, instead of
|
|
full chat history. This way if there is any response with garbage/repeatation, it doesnt
|
|
mess with things beyond the next question/request/query, in some ways. The trim garbage
|
|
option also tries to help avoid issues with garbage in the context to an extent.
|
|
|
|
Set max_tokens to 1024, so that a relatively large previous reponse doesnt eat up the space
|
|
available wrt next query-response. However dont forget that the server when started should
|
|
also be started with a model context size of 1k or more, to be on safe side.
|
|
|
|
The /completions endpoint of examples/server doesnt take max_tokens, instead it takes the
|
|
internal n_predict, for now add the same here on the client side, maybe later add max_tokens
|
|
to /completions endpoint handling code on server side.
|
|
|
|
NOTE: One may want to experiment with frequency/presence penalty fields in apiRequestOptions
|
|
wrt the set of fields sent to server along with the user query, to check how the model behaves
|
|
wrt repeatations in general in the generated text response.
|
|
|
|
A end-user can change these behaviour by editing gMe from browser's devel-tool/console or by
|
|
using the provided settings ui (for settings exposed through the ui).
|
|
|
|
|
|
### OpenAi / Equivalent API WebService
|
|
|
|
One may be abe to handshake with OpenAI/Equivalent api web service's /chat/completions endpoint
|
|
for a minimal chatting experimentation by setting the below.
|
|
|
|
* the baseUrl in settings ui
|
|
* https://api.openai.com/v1 or similar
|
|
|
|
* Wrt request body - gMe.apiRequestOptions
|
|
* model (settings ui)
|
|
* any additional fields if required in future
|
|
|
|
* Wrt request headers - gMe.headers
|
|
* Authorization (available through settings ui)
|
|
* Bearer THE_OPENAI_API_KEY
|
|
* any additional optional header entries like "OpenAI-Organization", "OpenAI-Project" or so
|
|
|
|
NOTE: Not tested, as there is no free tier api testing available. However logically this might
|
|
work.
|
|
|
|
|
|
## At the end
|
|
|
|
Also a thank you to all open source and open model developers, who strive for the common good.
|