When the device's warp size is less than 16,
it is possible for loadstride_a (mul_mm.comp:114)
and loadstride_b (mul_mm.comp:115) to be set to 0.
Because they are calculated as: the workgroup size,
multiplied by LOAD_VEC_* (which can be 1) and divided by 16.
And the workgroup size is set to be the same as the
warp/subgroup size.
The loadstride_* variables are used as increments in the
loops that populate the buffers used for the multiplication.
When they are 0 they cause an infinite loop.
But infinite loops without side-effects are UB and the
values of loadstride_* are known at compile time.
So, the compiler quietly optimizes all the loops away.
As a consequence, the buffers are not populated and
the multiplication result is just a matrix with all elements
set to 0.
We prevent the UB by making sure that the workgroup size
will never be less than 16, even if our device has a
smaller warp size (e.g. 8).
Signed-off-by: Salvatore Mesoraca <s.mesoraca16@gmail.com>
a return before a barrier (that happens only in some threads in
a workgroup) leads to UB.
While the old code actually works on some devices,
it fails on some others (i.e. "smaller" GPUs).
BTW, I think it would be better to set specialization constants
when the graph is built, in that way the local workgroup
could be sized appropriately.
But it would take a lot of work.
Signed-off-by: Salvatore Mesoraca <s.mesoraca16@gmail.com>
* ggml: Added run-time detection of neon, i8mm and sve
Adds run-time detection of the Arm instructions set features
neon, i8mm and sve for Linux and Apple build targets.
* ggml: Extend feature detection to include non aarch64 Arm arch
* ggml: Move definition of ggml_arm_arch_features to the global data section
* ggml : remove assert for AArch64 GEMV and GEMM Q4 kernels
* added fallback mechanism when the offline re-quantized model is not
optimized for the underlying target.
* fix for build errors
* remove prints from the low-level code
* Rebase to the latest upstream
Make sure n_barrier and n_barrier_passed do not share the cache line to avoid cache line bouncing.
This optimization shows performance improvements even for n_threads <= 8 cases.
Resurect TSAN (Thread Sanitizer) check so that we can avoid doing expensive read-modify-write
in the normal case and just use thread-fence as originally intended.
---
Here is the original description and suggestions from Willy Tarreau :
There's currently some false sharing between n_barrier and
n_barrier_passed that is amplified in ggml_barrier() by the fact that
all threads need to increment n_barrier when entering, while all
previous threads continue to read n_barrier_passed, waiting for the last
one to release them all. The side effect is that all these readers are
slowing down all new threads by making the cache line bounce back and
forth between readers and writers.
Just placing them in two distinct cache lines is sufficient to boost
the performance by 21% on a 80-core ARM server compared to the
no-openmp version, and by 3% compared to the openmp version.
Note that the variables could have been spread apart in the structure
as well, but it doesn't seem that the size of this threadpool struct is
critical so here we're simply aligning them.
Finally, the same issue was present when leaving the barrier since all
threads had to update the n_barrier_passed counter, though only one
would add a non-zero value. This alone is responsible for half of the
cost due to undesired serialization.
It might be possible that using a small array of n_barrier counters
could make things even faster on many-core systems, but it would likely
complicate the logic needed to detect the last thread.
Co-authored-by: Willy Tarreau <w@1wt.eu>
* AVX512 version of ggml_gemm_q4_0_8x8_q8_0
* Remove zero vector parameter passing
* Rename functions and rearrange order of macros
* Edit commments
* style : minor adjustments
* Update x to start from 0
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* threadpool: skip polling for unused threads
Currently all threads do N polling rounds even if only 1 thread is active (n_threads_cur == 1).
This commit adds a check to skip the polling for unused threads (ith >= n_threads_cur).
n_threads_cur is now an atomic_int to explicitly tell thread sanitizer that it is written
from one thread and read from other threads (not a race conditions).
* threadpool: further simplify and improve ggml_barrier
Avoid using strict memory order while polling, yet make sure that all threads go through
full memory barrier (memory fence) on ggml_barrier entrace and exit.
* threads: add simple barrier test
This test does lots of small, parallel matmul ops where the barriers in between dominate the overhead.
* threadpool: improve thread sync for new-graphs
Using the same tricks as ggml_barrier. All the polling is done with relaxed memory order
to keep it efficient, once the new graph is detected we do full fence using read-modify-write
with strict memory order.
* threadpool: improve abort handling
Do not use threadpool->ec (exit code) to decide whether to exit the compute loop.
threadpool->ec is not atomic which makes thread-sanitizer rightfully unhappy about it.
Instead introduce atomic threadpool->abort flag used for this. This is consistent with
how we handle threadpool->stop or pause.
While at it add an explicit atomic_load for n_threads_cur for consistency.
* test-barrier: release threadpool before releasing the context
fixes use-after-free detected by gcc thread-sanitizer on x86-64
for some reason llvm sanitizer is not detecting this issue.
* sycl : update support condition to im2col
Signed-off-by: Alberto Cabrera <alberto.cabrera@codeplay.com>
* Added TODO to remind supporting FP32 im2col
---------
Signed-off-by: Alberto Cabrera <alberto.cabrera@codeplay.com>
* Overlap cmdbuffer creation and cmdbuffer execution in Vulkan backend by submitting smaller cmdbuffers early.
* fix compile issues
* Fix issues where the last submit wasn't executed or handled properly.
* remove trailing whitespace
* Repair GGML_VULKAN_CHECK_RESULTS
* Increase submit counter only if actual work has been submitted and increase submit count to 100.
* Fix some nodes are not checked with GGML_VULKAN_CHECK_RESULTS enabled.
* add check malloc result on device
* update for review comments, check all malloc_device() result
---------
Co-authored-by: arthw <14088817+arthw@users.noreply.github.com>
sin and cos failed test-backend-ops because they
tried to dereference a context pointer that is null
on dry runs.
This commit prevents that segfault.
Signed-off-by: Salvatore Mesoraca <s.mesoraca16@gmail.com>
test-backend-ops fails because ggml_cont aborts
when invoked passing an unsupported type.
This commit makes ggml_cont tests pass
Signed-off-by: Salvatore Mesoraca <s.mesoraca16@gmail.com>
* tests: add gradient checking to test-backend-ops
* remove old comment
* reorder includes
* adjust SIN/COS parameters
* add documentation, use supports_op if possible
* ggml_cont: fix issue with transposed tensors when one dimension is 1
when using multiple threads, it is not enough
to check for the tensors to be contiguous for
ggml_compute_forward_dup_same_cont to work correctly.
The tensors strides also need to match.
Signed-off-by: Salvatore Mesoraca <s.mesoraca16@gmail.com>
* Add ggml_cont tests
Signed-off-by: Salvatore Mesoraca <s.mesoraca16@gmail.com>
* Remove dead code
it isn't possible to reach this code because
all these functions are invoked by ggml_compute_forward_dup
if and only if src0->type != dst->type
Signed-off-by: Salvatore Mesoraca <s.mesoraca16@gmail.com>
* Make ggml_compute_forward_dup_same_cont work with contiguous tensors
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
Signed-off-by: Salvatore Mesoraca <s.mesoraca16@gmail.com>
---------
Signed-off-by: Salvatore Mesoraca <s.mesoraca16@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Improve Vulkan shader builds system
- Add dependency to vulkan-shaders-gen to rebuild shaders when changing the shader compilation utility.
- Add option to generate debug info for Vulkan shaders to provide shader source to Vulkan shader profiling tools
* remove not required self dependency
* ggml-quants : 1.625 bpw ternary packing for BitNet 1.58b
* ggml-quants : faster 1.625 bpw AVX2 vec_dot
Not using a lookup table anymore makes it match q4_0 speed.
* gguf-py : fix formatting
* llama : remove spaces on empty line
* ggml-quants : subtract 1 when back in epi8
This makes the 1.625 bpw type go faster than q4_0. Still not the fastest.
* ggml-quants : Q2_2 now faster than Q4_K on with AVX2
* ggml-quants : cleanup Q1_3 code formatting
* ggml-quants : ARM NEON vec_dot for q2_2 and q1_3
* ggml-quants : use ceiling division when quantizing q1_3
* convert-hf : simplify BitNet pre-quantization
This still results in the exact same tensor weights and scales,
but it reveals some weirdness in the current algorithm.
* convert-hf : allow converting the weird BitNet 1.3B
Its FFN size is 5460 which is not convenient.
The offending tensors are kept in F16,
which makes the final model 5.01 bpw.
* bitnet : replace 1.58b with b1.58, as in the paper
* ggml-quants : fix build failure on Windows
* ggml-quants : attempt to fix Arm 32-bit support
* ggml : add some informative comments in q1_3 vec_dot
* ggml : add TQ1_0 and TQ2_0 ternary quantization types
* ggml : even faster TQ2_0
* ggml : also faster TQ1_0
Same optimization as for TQ2_0 by offsetting the sum instead of the weights.
This makes TQ1_0 almost as fast as Q8_0 on AVX2.
* ggml : fix build issues in certain environments
* ggml : add NEON vec_dot implementation for TQ1_0 and TQ2_0
* ggml : avoid directly using vmlal_high_s8, for 32-bit ARM compat
The compiler seems smart enough to use the same instruction
even when using vget_high_s8 instead.
* ggml : remove q1_3 and q2_2
No more 1.625 bpw and 2.000 bpw,
now instead using 1.6875 bpw and 2.0625 bpw
with TQ1_0 and TQ2_0, respectively.
* llama : remove the separate scale tensors of BitNet b1.58
They won't be needed, since the remaining ternary quant types have
built-in scales.
* ggml-quants : rename fields of TQ1_0 and TQ2_0 structs for consistency
* ggml-quants : allow using vdotq_s32 in TQ2_0 vec_dot
Not yet tested on hardware which supports it,
might not work or might not even compile. But also it might.
It should make the performance better on recent ARM CPUs.
* ggml-quants : remove comment about possible format change of TQ2_0
Making it slightly more convenient for AVX512
but less convenient for everything else is not worth the trouble.
* gguf-py : Numpy (de)quantization for TQ1_0 and TQ2_0
* ggml-quants : use roundf instead of nearest_int for TQ1_0 and TQ2_0
This does not change anything for ternary models,
since their values should never end up being in halfway cases anyway.
* convert : allow direct conversion to TQ1_0 and TQ2_0
The token embeddings and output tensors are kept in F16
to allow quantizing them to Q4_K and Q6_K with llama-quantize.
* llama : handle fallback for TQ1_0 and TQ2_0 with Q4_0
Q4_0 is not completely symmetric (so not lossless for ternary models),
but it should be good enough.
* ggml-quants : allow using ARM dot product instructions for TQ1_0
* ggml-quants : deduplicate TQ1_0 and TQ2_0 __ARM_FEATURE_DOTPROD support
* ggml : remove unused ggml_mul special case
It would otherwise conflict with the more general
optimization coming with Mamba-2.
* ggml : handle TQ1_0 and TQ2_0 in dequantization-based operators
* test-backend-ops : add TQ1_0 and TQ2_0 comments for later
Not yet adding uncommented, because some backends like SYCL and Metal
do not properly handle unknown types in supports_op for GGML_OP_MUL_MAT.
(and Metal also doesn't handle it with GGML_OP_GET_ROWS)
Support for TQ1_0 and TQ2_0 for other backends than CPU
will be added in follow-up pull requests.
* Add AVX2 based implementations for quantize_q8_0_4x8, ggml_gemv_q4_0_8x8_q8_0 and ggml_gemm_q4_0_8x8_q8_0 functions
* Update code to fix issues occuring due to non alignment of elements to be processed as multiple of 16 in MSVC
* Update comments and indentation
* Make updates to reduce number of load instructions
* Introduce ggml_compute_threadpool
- OpenMP functional: check
- Vanilla ggml functional: Check
- ggml w/threadpool functional: Check
- OpenMP no regression: No glaring problems
- Vanilla ggml no regression: No glaring problems
- ggml w/threadpool no regression: No glaring problems
* Minor fixes
* fixed use after release bug
* fixed a harmless race condition
* Fix Android bulid issue
* fix more race conditions
* fix deadlock for cases where cgraph.n_nodes == 1
and fix --poll case
* threadpool: use cpu_get_num_math to set the default number of threadpool threads
This way we avoid using E-Cores and Hyperthreaded siblings.
* bench: create fresh threadpool for each test
For benchmarking it's better to start a fresh pool for each test with the exact number of threads
needed for that test. Having larger pools is suboptimal (causes more load, etc).
* atomics: always use stdatomics with clang and use relaxed memory order when polling in ggml_barrier
This also removes sched_yield() calls from ggml_barrier() to match OpenMP behavior.
* threadpool: make polling the default to match openmp behavior
All command line args now allow for setting poll to 0 (false).
* threadpool: do not wakeup threads in already paused threadpool
* fix potential race condition in check_for_work
* threadpool: do not create two threadpools if their params are identical
* threadpool: reduce pause/resume/wakeup overhead in common cases
We now start threadpool in paused state only if we have two.
The resume is now implicit (ie new work) which allows for reduced locking and context-switch overhead.
* threadpool: add support for hybrid polling
poll params (--poll, ...) now specify "polling level", i.e. how aggresively we poll before waiting on cond.var.
poll=0 means no polling, 1 means poll for 128K rounds then wait, 2 for 256K rounds, ...
The default value of 50 (ie 50x128K rounds) seems like a decent default across modern platforms.
We can tune this further as things evolve.
* threadpool: reduce the number of barrier required
New work is now indicated with an atomic counter that is incremented for
each new graph that needs to be computed.
This removes the need for extra barrier for clearing the "new_work" and
removes the special case for trivial graphs.
* threadpool: remove special-casing for disposable threadpools
With the efficient hybrid polling there is no need to make disposable pools any different.
This simplifies the overall logic and reduces branching.
Include n_threads in debug print for disposable threadpool.
Declare pause and stop flags as atomic_bool
This doesn't actually generate any memory barriers and simply informs
the thread sanitizer that these flags can be written & read by different
threads without locking.
* threadpool: do not clear barrier counters between graphs computes (fixes race with small graphs)
This fixes the race condition with very small graphs where the main thread happens to
start a new graph while the workers are just about to exit from barriers.
* threadpool: use relaxed order for chunk sync
Full memory barrier is an overkill for this since each thread works on different chunk
* threadpool: remove abort_callback from threadpool state
* threadpool: better naming for thread/cpumask releated functions
* threadpool: consistent use of int type for n_threads params
* threadpool: add support for ggml_threadpool_params_default/init
Also removes the need for explicit mask_specified param.
all-zero cpumask means use default (usually inherited) cpu affinity mask.
* threadpool: move typedef into ggml.h
* threadpool: fix apply_priority() function name
* threadpool: fix swift wrapper errors due to n_threads int type cleanup
* threadpool: enable --cpu-mask and other threadpool related options only if threadpool is enabled
* threadpool: replace checks for compute_thread ret code with proper status check
* threadpool: simplify threadpool init logic and fix main thread affinity application
Most of the init code is now exactly the same between threadpool and openmp.
* threadpool: update threadpool resume/pause function names
* threadpool: enable openmp by default for now
* threadpool: don't forget to free workers state when omp is enabled
* threadpool: avoid updating process priority on the platforms that do not require it
On Windows we need to change overall process priority class in order to set thread priorities,
but on Linux, Mac, etc we do not need to touch the overall process settings.
* threadpool: update calling thread prio and affinity only at start/resume
This avoids extra syscalls for each graph_compute()
* llama-bench: turn threadpool params into vectors, add output headers, etc
* llama-bench: add support for cool off between tests --delay
This helps for long running tests on platforms that are thermally limited (phones, laptops, etc).
--delay (disabled by default) introduces the sleep for N seconds before starting each test.
* threadpool: move process priority setting into the apps (bench and cli)
This avoids changing the overall process priority on Windows for the apps
that use ggml/llama.cpp directy.
* threadpool: move all pause/resume logic into ggml
* threadpool: futher api cleanup and prep for future refactoring
All threadpool related functions and structs use ggml_threadpool prefix.
* threadpool: minor indent fixes
* threadpool: improve setprioty error message
* Update examples/llama-bench/llama-bench.cpp
Co-authored-by: slaren <slarengh@gmail.com>
* threadpool: fix indent in set_threadpool call
* use int32_t for n_thread type in public llama.cpp API
* threadpool: use _new and _free instead of _create and _release
* fix two more public APIs to use int32_t for n_threads
* build: set _GNU_SOURCE for Adroid
---------
Co-authored-by: Max Krasnyansky <quic_maxk@quicinc.com>
Co-authored-by: fmz <quic_fzaghlou@quic.com>
Co-authored-by: Max Krasnyansky <max.krasnyansky@gmail.com>
Co-authored-by: slaren <slarengh@gmail.com>
* llama : advanced batch splits
This includes equal-sequence-length batch splits which are useful
to simplify recurrent model operators.
* llama : always make recurrent state slots contiguous
* ggml : simplify mamba operators
* llama : fix integer signedness mixing
* llama : logits_all has priority over batch->logits
Otherwise, the server embeddings tests failed.
This was likely an existing problem but was only detected here
because of an additional assertion.
* llama : apply suggestions
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* llama : fix t5 segfault
* llama : fix Mamba session save and restore
* llama : minor cosmetic changes
* llama : rename llama_reorder_outputs to llama_output_reorder
Also move it closer to llama_output_reserve.
* llama : fix pooled embeddings when using batches with equal_seqs
* minor : add struct members for clarity
ggml-ci
* llama : fix T5 segfault again
* llama : fix Mamba pooled embeddings with multiple sequences
Until the pooled embeddings are refactored to allow splitting
across ubatches for causal embeddings,
recurrent models can only process a single sequence per ubatch
when calculating pooled embeddings.
* llama : add llama_model_is_recurrent to simplify figuring that out
This will make it easier to more cleanly support RWKV-v6 and Mamba-2.
* llama : fix simple splits when the batch contains embeddings
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* llava: Add ACC OP for GPU acceleration to the Vulkan backend in the LLAVA CLIP model.
- The CLIP model now prioritizes the Vulkan backend over the CPU when vulkan available.
- A GGML_OP_ACC shader has been added.
- The encoding performance of the CLIP model improved from 4.2s on the CPU to 0.9s on the GPU.
Signed-off-by: Changyeon Kim <cyzero.kim@samsung.com>
* fix-up coding style.
Signed-off-by: Changyeon Kim <cyzero.kim@samsung.com>
* Fix-up the missing initial parameter to resolve the compilation warning.
Signed-off-by: Changyeon Kim <cyzero.kim@samsung.com>
* [fix] Add missing parameters.
Signed-off-by: Changyeon Kim <cyzero.kim@samsung.com>
* [fix] Use nb1 and nb2 for dst.
Signed-off-by: Changyeon Kim <cyzero.kim@samsung.com>
* Fix check results ggml_acc call
---------
Signed-off-by: Changyeon Kim <cyzero.kim@samsung.com>
Co-authored-by: 0cc4m <picard12@live.de>
* fallback mmvq to mul_mat
* mmvq in cuda path
* Update ggml/src/ggml-sycl.cpp
Co-authored-by: Alberto Cabrera Pérez <alberto.cabrera@codeplay.com>
---------
Co-authored-by: Alberto Cabrera Pérez <alberto.cabrera@codeplay.com>